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Blood Curse & the Seven Clans

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  • The Seven Great HousesFeatured

    The seven noble houses that monopolize cursed blood, each holding one power and each bearing one price: Hourshift works time, Whitescript holds memory, Duskcandle comes near death, Starcrown reads the stars, Mirrorcourt makes doubles, Vowkey binds by contract, Bloodflame kindles fire with blood.

    2026.06.20
  • Cursed BloodFeatured

    The magic of the Seven Great Houses, running in the bloodline and passing by inheritance. To rouse it requires a medium, and it has never once come without a price.

    2026.06.20
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「Magic is not learned. It is a world resource monopolized, inherited, corrupted, and cursed by the Seven Noble Houses.」
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