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Blood Curse & the Seven Clans

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  • The Seven Great HousesFeatured

    The seven noble houses that monopolize Bloodcurse, each wielding one power and bearing one price: House Hourcarve bends time, House Whitescript holds memory, House Dirgecandle nears death, House Starcrown reads the stars, House Mirrorhall makes doubles, House Oathkey binds contracts, House Bloodflame kindles fire with blood.

    2026.06.20
  • BloodcurseFeatured

    The magic of the Seven Great Houses. Not a gift, not a blessing, but something that flows in the bloodline and can be inherited. To invoke it requires a medium, and it always exacts a price.

    2026.06.20
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「Magic is not learned. It is a world resource monopolized, inherited, corrupted, and cursed by the Seven Noble Houses.」
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